Baalsrud Hauge, J.; Stefan, I. A.; Stefan, A.
Exploring Pervasive Entertainment Games to Construct Learning Paths
In: Munekata, N.; Kunita, I.; Hoshino, J. (eds.): Entertainment Computing. Proceedings of the 16th International Conference on Entertainment Computing (ICEC). Springer International Publishing, Cham, 2017, pp. 196-201
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