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A Simulation Model for Virtual Manufacturing Environments for Serious Games


Authors

  • Duin, H.
  • Oliveira, M.
  • Saffarpour, A.

Meta information [BibTeX]

  • Year: 2007, Reviewed
  • In: Proceedings of the 13th International Conference on Concurrent Engineering (ICE 2007)
  • Conference: 13th International Conference on Concurrent Engineering (ICE 2007) in Sophia-Antipolis, France (June 4-6, 2007)
  • Pages: 253-260
  • ISBN: 978-0-85358-233-5




Arbeitsgruppe BIBA



Abstract

The objective of a serious game is to impart some knowledge and experience for a specific subject, whilst leveraging the fun factor of games thereby ensuring user engagement. The European project PRIME develops such a game where the subject is strategic decision making in global manufacturing. PRIME is a multi-user online serious game that allows the players to manage a business company that may be involved in some or all phases of a product lifecycle within the context of a global market. This paper describes the simulation model that drives the PRIME serious game. The simulation model is responsible to provide a believable virtual business environment in which the player’s business companies can interact with each other and the virtual business environment.




Duin, H.; Oliveira, M.; Saffarpour, A.
A Simulation Model for Virtual Manufacturing Environments for Serious Games
In: Proceedings of the 13th International Conference on Concurrent Engineering (ICE 2007). 2007, pp. 253-260
(Workgroup: BIBA)
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